UNDERTALE (but it's multiplayer and chance-based)

Gonna do one of these again!
Basically this will be Undertale, but multiplayer and battles are based on chance.
You as players control the actions of the human, where majority (or lack thereof) decides what the human does.
Things like battle frequency, damage dealt/taken, exp, item drops, etc are based on basic roll of the dice.

Cooperation and Communication is what will get you to an end!
Let’s see if we can get to one of them!


[-------------------------------]
[     Name the Fallen Human     ]
[         ______________        ]
[                               ]
[  A B C D E F G H I J K L M N  ]
[    O P Q R S T U V W X Y Z    ]
[  a b c d e f g h i j k l m n  ]
[    o p q r s t u v w x y z    ]
[                               ]
[  Quit     Backspace     Done  ]
[-------------------------------]
  • Miette
  • Ivory
  • Papyru “I’LL ALLOW IT!!!”
0 voters

Gameplay will begin when a good name is picked.
(P.S. - I will try to recreate many of the different inventory/input screens, though there may be some that I never recreate or am unable.)

3 Likes

miette

2 Likes

adding that to the list

1 Like

IVORY

1 Like

another great name, have yall just been saving these?

1 Like

someone gimmie like, one more and I’ll probably put them all in a poll for like, 3 hours.

papyru

2 Likes

omg reference

2 Likes

yes

1 Like

bumping
i am fighting for my life right now because of these onions
they’re making me tear up so much

1 Like
  • Miette
  • Ivory
  • Papyru “I’LL ALLOW IT!!!”
0 voters

duke you need to include that in the topic, otherwise people won’t vote

gotchu fam

1 Like

it’s all fun and games til everyone chooses papyru and goes on a genocide

2 Likes

alr saw it, thx

1 Like

gonna heavily nerf yall in the dice roll

3 Likes

THERE’S A DICE ROLL??

mica i hope you never get to choose
i know who you are
i know what you are

Dice roll is how most of the encounter/battle features will be replicated.
Due to damage being kinda random, plus me being lazy, damage will be fixed to a dice, and the dice size will grow as the game progresses, though it will never exceed half of your max hp.

Other things like monster spawns or crits with also be dependent on dice.

2 Likes